[FLASH-USERS] Moving solid object in flash4

Sylvain Turcotte sturcott at ubishops.ca
Fri Aug 30 10:20:25 EDT 2019


Hello Ryan,

Thanks for your reply!
I have used the wind tunnel approach before but, unfortunately, it don't believe it will give us exactly what we want in this case.

Best,
Sylvain

________________________________
From: Ryan Farber [rjfarber at umich.edu]
Sent: Thursday, August 29, 2019 7:29 PM
To: Sylvain Turcotte
Cc: flash-users at flash.uchicago.edu
Subject: Re: [FLASH-USERS] Moving solid object in flash4

Hi Sylvain,

I've never tried to do this but would it be perhaps easier to do a wind tunnel setup (move to the frame of your falling object) with the solid object represented as boundary zones? I believe the latter is controlled by "BDRY_VAR" index of the pointer to the solution data.

Best,
--------
Ryan


On Thu, Aug 29, 2019 at 2:17 PM Sylvain Turcotte <sturcott at ubishops.ca<mailto:sturcott at ubishops.ca>> wrote:
Hi all,

I am trying to model a solid object moving in an initially motionless gas in a cartesian grid with a constant gravitational acceleration.
I am not quite sure how to model this solid object.
>From what I understand I could try with the multitype EOS but I am not quite sure what to use as an appropriate EOS for my object, or I could try with active particles as mentioned in the user's guide?
Any of you have tried something like this with FLASH?

Best,
Sylvain

--------

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