[FLASH-USERS] Disable particles
John ZuHone
jzuhone at space.mit.edu
Tue Nov 18 15:17:36 EST 2014
Hi Po-Yu,
Silly question, but in the flash.par, you set
useParticles = .false.
not
useParticles=F
correct?
Best,
John
> On Nov 18, 2014, at 3:13 PM, pchang <pchang at lle.rochester.edu> wrote:
>
> Hi all,
> I am doing simulation for imploding cylindrical target using lasers. I am using the hydrodynamics units and don't use the particles unit. In the list of RuntimeParameters in the log file, I also have useparticles=F. So, I believe I don't have the particles unit in the simulations. It works fine when I have less than two laser beams. However, when I added more beams, the simulation stopped and gave an error:
>
> Overflow! Mesh PE 9 , gettingFrom 2 , recvCount 8068 , max particles 10000
> DRIVER_ABORT: [gr_ptMove]: Insufficient space in particles communication buffer: increase pt_maxPerProc
>
> So, my questions are:
>
> (1) I thought the particle unit was not used. Why did it consider the number of max particles.
> (2) If I have to have the particle unit, when can I increase pt_maxPerProc ? in the flash.par? or as setup variable?
>
> Thank you,
>
> Po-Yu
>
>
> --
> Po-Yu Chang
> Postdoc
> Fusion Science Center,
> Laboratory for Laser Energetics
> University of Rochester
> 250 East River Road
> Rochester, New York 14623
> Phone: (585) 273-5179
> FAX: (585) 275-5960
> pchang at lle.rochester.edu
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