build ===== After a FLASH simulation has been setup - ie the simulation-dependent source files have been assembled - this must be compiled into an executable. This is done with the ``flmake build`` command. Under the covers, the build command simply subprocesses the ``make`` utility, which uses the ``Makefile`` constructed during setup. **USAGE**:: flmake build [options] All options specified on the command line are transparently passed down to make. Note that the build stage takes place in a separate build directory which is different from the setup directory. This makes it possible to rebuild with out having to re-setup the simulation.