[FLASH-USERS] Is there anyway to add Particles to the Simulation during the evolution

Slavin, Jonathan jslavin at cfa.harvard.edu
Fri Aug 13 14:57:43 EDT 2021


Hi Tristan,

I've been able to do something like you describe by creating a custom
version of the particle advancement method code. So I initialize the
particles at startup but then only advance them when the simulation time is
greater than a particular activation time.

Regards,
Jon

On Fri, Aug 13, 2021 at 1:00 PM <flash-users-request at flash.uchicago.edu>
wrote:

>
> ---------- Forwarded message ----------
> From: Tristan <juwj at mail2.sysu.edu.cn>
> To: flash-users at flash.uchicago.edu
> Cc:
> Bcc:
> Date: Fri, 13 Aug 2021 17:37:28 +0800
> Subject: [FLASH-USERS] Is there anyway to add Particles to the Simulation
> during the evolution
> Hi,everyone:
>         I am running the StirFromFile unit to simulate the high Mach
> turbulence, I want to add the Particle later after the simulation is
> steady, but I did’t see a runtime parameter for this purpose. The guide
> have mentioned the “Particles_Addnew” function, but it was called by the
> “ParticlesInitialization” Unit when the simulation begins, Is there anyway
> to add particles to the simulation in the middle time? I want to do this
> because I want add 100 millions particles to the simulation, it will make
> the simulation slow down, So I want to add the particles finally to see the
> property.
>
> Any suggestions are welcomed!
>
> Best wishes! Everyone!
> Tritsan.

-- 
Jonathan D. Slavin
Astrophysicist - High Energy Astrophysics Division
Center for Astrophysics | Harvard & Smithsonian
Office: (617) 496-7981 | Cell: (781) 363-0035
60 Garden Street | MS 83 | Cambridge, MA 02138
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