NAME
Grid_mapMeshToParticles
SYNOPSIS
Grid_mapMeshToParticles(real(inout) :: particles(part_props,numParticles), integer(in) :: part_props, integer(in) :: part_blkID, integer(in) :: numParticles, integer(in) :: posAttrib(POS), integer(in) :: numAttrib, integer(in) :: attrib(:,numAttrib), integer(in) :: mapType, optional, integer(in) :: gridDataStruct)
DESCRIPTION
Routine to map a quantity defined on the mesh onto the particle positions.
ARGUMENTS
particles: Data structure containing particles information part_props : number of particle attributes part_blkID : the index of particle attributes that carries the block number numParticles : the number of particles on my proc posAttrib : particles data structure indices pointing to particle positions numAttrib : number of attributes that need to be mapped attrib : list of attributes and their corresponding mesh data structure indices processor mapType : method for mapping grid quantities to particles gridDataStruct: The Grid data structure that varGrid refers to; one of CENTER, FACEX, FACEY, FACEZ, GRIDVAR. If this argument is not present, the default is CENTER, so that attrib indicates a list of variable in UNK.