buildΒΆ

After a FLASH simulation has been setup - ie the simulation-dependent source files have been assembled - this must be compiled into an executable. This is done with the flmake build command. Under the covers, the build command simply subprocesses the make utility, which uses the Makefile constructed during setup.

USAGE:

flmake build [options]

All options specified on the command line are transparently passed down to make. Note that the build stage takes place in a separate build directory which is different from the setup directory. This makes it possible to rebuild with out having to re-setup the simulation.

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