setupΒΆ

The flmake setup command is typically first command in the FLASH workflow. This command is a replacement for the FLASH setup script which is otherwise used. It assembles the source code needed to build an executable for the simulation specified. This source is placed within a setup/ directory inside of the project directory.

This command takes many potential options depending on the simulation desired. For a complete listing please execute flmake help setup. For a more detailed description of the individual options and variables please refer to the FLASH User’s Guide.

A distinct advantage that flmake setup has over the setup script is that this version allows the user to setup from anywhere on the file system. The user need not be in FLASH source directory! Moreover, it will search the simulations_path for simulation directories, not only Simulations/SimulationsMain/ in the FLASH source directory.

USAGE:

flmake setup <simulation-name> [options] [VAR=VALUE]...

The <simulation-name> argument is the name of a directory on the simulations_path. For example, the Sedov problem is often used in testing. Other options are available depending on the simulation chosen.

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